Wednesday, 23 January 2013

Alan Character Turnaround update v2

Render test image.

I've fixed the walk this time hoping that the feet would go in sync. The walk looks fine from other angles apart from the front which looks as if he's riding an "invisible bike". I also had some extra advice from Bo, Andi and Nat (Thanks!! :D) in trying to make the character look more "fluid and relaxed", so I've added some arm, upper and lower torso movements. I've kept in the shadows and the turntable in as the wireframes and the block model both have the tables in them. 

I also didn't realise that another camera was added in the render process but thought I put it up anyway for fun. :D

Sunday, 13 January 2013

Alan Character Turnaround- updated

After fixing some problems during the holidays, here's the updated version of Alan Character Turnaround with untextured and wire framed model.

Friday, 11 January 2013

Liberty Defender - Main Cam Render

The shadows from the tanks, helicopters and UFO symbol are a bit of a distraction here, so I tested it with the 8mm over the top and it takes some of the distraction away.

I applied the 8mm as a multiply layer as specified in the composition notes from the previous test, there is no bleaching of the features here, so I'm not sure what settings Tom had it on for the presentation but it is fixable.